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Microdisplay Technologies for AR & HUDs

Updated: May 17, 2019

MicroDisplays are used in a variety of applications. First introduced into the market in the 90s, microdisplays were used as an image source for Rear Projection TVs (RPTVs), projectors, viewfinders for digital cameras and Helmet Mounted Display systems (HMDs).

Today, while the demand for wearable products is increasing and the potential wearable market size is very high, microdisplay market is expected to grow dramatically. Augmented Reality (AR) and smart glasses, Helmet Mounted Displays, Virtual Reality (VR) systems and Head-Up Display (HUD) systems are the main applications where a high-resolution microdisplay is required. Correspondingly, the technology is improving all the time and microdisplays' manufacturers make significant investments in order to improve their technology and products performances. In addition, new technologies and manufacturers enter this field.

Microdisplays market size is estimated to have reached ~ 1B$ in 2018 and expected to grow to ~3.5B$ by 2024, at a CAGR of about 25%. The increasing adoption of HMDs in a variety of applications in different markets, such as military (avionics, simulators, field combat), medical, automotive, consumers and entertainment, is expected to drive microdisplays' market growth in the upcoming future.

This article on microdisplays technology, provides a hands-on knowledge and experience of microdisplay implementation in projection systems. the full article was published in OLED- info and is available in this link:

#microdisplay #optics #augmentedreality #design #AR #VR #systemengineering #joyateam

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